Wednesday, May 25, 2011

New Media: Kevin, Ryan,Sean



What is the Pyramid of Vision?

“The “pyramid of vision” is the sector of the entire field of view that you have selected to represent in your picture.”

This basically means that when taking a photograph, or building a 3D scene, one will not be able to fit a whole panorama into the virtual /captured scene, the portion of the entire scope which is selected, along with any objects between the human eye, and each furthermost extremity of the selected scope, is known as the Pyramid of Vision

Speaking from a photography aspect, the Pyramid of Vision is affected by the angle and perspective which the user chooses to take the shot from.

http://gurneyjourney.blogspot.com/2008/07/pyramid-of-vision.html

Pyramid of vision: Angle, Perspective, Shot




- Different angle shots can influence the mood of the scene.

- Example: Close shot only captures part of the subject (ex: face) - gives more emphasis to the facial expressions.

- A Shot (view point) at a low angle will make the subject appear huge.

- A shot from far away will capture more of the scene and will involve not only 1 subject but also the other subjects (ex: Trees, Sun, animals, etc). The animator can use these to create the scene and mood he wishes to convey.


http://books.google.com/books?id=5G-5iyasSk8C&pg=PA185&lpg=PA185&dq=pyramid+of+vision+animation&source=bl&ots=68qXX6iE28&sig=FAW6p8rYhnt0XPk_rMSt_6mSE20&hl=en&ei=wjjdTc_FKIPxsgaOw7nxDg&sa=X&oi=book_result&ct=result&resnum=1&sqi=2&ved=0CBkQ6AEwAA#v=onepage&q=pyramid%20of%20vision%20animation&f=false

Human Field of Vision


The human’s capacity to pick up visual stimulation isn’t limited to a pyramid of vision, such found in digital pyramids of vision. A single human eyes field of vision span over 120 degrees and both eyes combined span over 180 degrees as seen in the above image.

A human’s Perceptual span of vision is the concentrated human field of vision which adds focus to visual stimuli making it possible to perceive details such as text. This works much in the same way as the digital pyramid of vision.


Kevin Bamber, Sean Bianco, Ryan Pace

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